I’m a Senior VFX Artist specializing in FX Systems & Look Development in Houdini, with a production-focused background spanning animation, lighting, and CG supervision.
in 2005, I began my professional career as a General 3D Artist and Character Animator at "Psyop" in New York City, before moving into Lighting and Technical Direction. This progression shaped a broad, pipeline-aware approach to VFX, balancing creative intent with practical execution.
I previously worked as a CG Supervisor at "Aardman Nathan Love" in New York City - collaborating with multidisciplinary teams on projects across film, television, and commercial work. The past 10 years I have worked with numerous studios and clients from my Stockholm office, and still am. I am able to take on larger projects on my own, if needed.
I hold a BFA from the School of Visual Arts and spent a significant portion of my career working in studio environments in New York City before moving back to Scandinavia.
Current Work
I’m currently based in Stockholm, working as a Senior Houdini Artist on projects for film, television, and print. My focus includes:
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Procedural effects systems and simulations (VEX, Python)
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Look development, lighting, and rendering
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Pipeline-aware problem solving and optimization
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Supporting teams under tight schedules and fast turn-arounds
Collaboration
I’m accustomed to working closely with:
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VFX and animation studios
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Creative agencies
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Art directors, supervisors, and technical teams
Awards & Achievements
"Guldbaggen" nominee in the Visual Effects category for "The Stockholm Bloodbath".
"Annie Award" nomination for work produced at "Nathan Love".
"Telly Awards" (8 awards) for work produced at "Nathan Love"
"Best Animated Film" award for Mobile1 & Porsche produced at "Frame" in Copenhagen.
"Outstanding Achievement Award" given by the The School of Visual Arts upon graduation.
"Student Academy Awards" New York. Finalist.
"Faculty & Staff Scholarship" from The School of Visual Arts.
Education
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Bachelor of Fine Arts, The School of Visual Arts, New York
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Web Development Diploma
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Leadership course
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Art Focused High School Program
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Classic painting and drawing classes
Alongside my VFX work, I maintain a parallel practice in photo- & videography, operating a RED camera, which has given me a much better understanding of the approach to lighting, composition, cameras, lenses and image sensors in a 3D software.